Randy Skills. Attacks the enemy with sharp, lightning claws. Each attack has a 50% chance to decrease the target's Attack Power for 2 turns. 5. I've seen a lot of people say elemental advantage gives 15% crit, but some say that it doesn't. situation 1 Fire monster - Water > Fire , Tyron gains a bonus +15% Acc Situation 2, Wind monster - Water < Wind Tyron Loses 15% Acc. (Reusable in 3 turns) Lv. 2. SF10 (8/10): He has elemental advantage and. Welcome to our Summoners War Chronicles Unlisted Skill Effects guide. Summoners War: Chronicles has five essential elements: Fire, Water, Wind, Light, and Dark. However I saw Theomars was fixed to get the bonus crit rate against all enemies. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Monster with elemental advantage not only receive extra 15% critical rate, they also deal +50% more damage. (based off rune quality, level, and elemental advantages). Elemental King (Passive) Always gains attribute advantage when attacking an enemy. Significantly increased crit chance *. Now people gotta choose between giving him crit rate and lowering the rune requirements or trying to Since Crit Damage starts at 50% already, you need to attain 50% Crit Rate first before you should consider raising Crit Damage. NB12 (8/10): All of his skills are multi hits which is great for breaking through the boss' shield. Skill 2: Counter Attack: Increases Critical Rate for 2 turns and counterattacks when attacked. Here are the best Nat 5 monsters in the game right now. Team: Veromos (L), Sath (2A), Tatu, Water Homunculus, Hemos (2A) Team stats: (Stats include speed tower, and resistance is minimal if it is below 40% and I won't mention) Speed tower: +6%, other towers (HP, Def. Mystical and Elemental Scrolls. Slot. % Kahli: Three of the high elementals have an ignore defense attack on skill two (fire, water, light), but the fire high elemental’s third skill is a party wide attack power and attack speed buff which also grants Kahli a round of invulnerability. Verad is usable in a lot of places early on but almost nowhere late game. Discuss the game with fellow summoners around the globe! Members Online • GuideRanger . Over half of my runes are 5* runes. (Also remember Crit Rate rune goes up to 58% but Crit Damage goes to 80%. Also zeratu needs 100% crit so that crit awakening buff would be massive, no insane, maybe even ridiculous(200% crit damage/100% crit rate zeratu roaming). Lv. Damage. Rate Crit. (depending on substats) and try to reach at least +9k HP 75% Accuracy > 70% crit rate and a. Inflicts Continuous Damage for 2 turns if you get a Critical Hit. Su (Water Rakshasa) has the same Leader skill, even higher multipliers (with enough spd), crit bonus from awakening that matches Karl's elemental advantage, and even applies a slow. + Lv. Imps at 70 crit rate did not crit every attack which would prove the chart correct. I once had a Bella violent proc 7 times in a row and clear out my remaining AO from what should have been a surefire win for me. Team: Veromos (L), Sath (2A), Tatu, Water Homunculus, Hemos (2A) Team stats: (Stats include speed tower, and resistance is minimal if it is below 40% and I won't mention) Speed tower: +6%, other towers (HP, Def. In short - no, elements and accuracy are unrelated. 2 Damage +10%. That also means that he is unpredictable when facing it in Arena, always having elemental advantage. The inflicted damage is proportionate to the enemy's MAX HP. Meaning crit resistance buff is more of an 0. Strikes the enemy with an attack strong enough to split the Earth, inflicting significant damage that ignores the enemy's Defense. 3 Damage +10%. Randy Skills. Show Skill Ups. Com2us totally "fixed" the situation. 5*X where X is your current crate. And with Theomars he gets it against ALL elements from his passive so there is a hidden 15% crit rate on theomars that you dont see Elemental Advantages/Disadvantages. -Second mechanic is mainly on his second skill. Gains 3 Knowledge when an enemy or an ally gets defeated. Damage Resistance Accuracy; 106: 15%: 50%: 15%: 0%: Level Stars HP Atk Def; 20: 2: Min: 1035. I know that there's a change in crit rate due to elemental advantage/disadvantage Ex) 50% crit rate on a wind monster goes to 65% against a water enemy and 35% against a fire enemyIn this comment the 95% confidence intervals was calculated. 6k at times on fire monsters on crits. ago. (Reusable in 3 turns)Vamp Leo Best Leo. • 6 yr. Check the strengths and weaknesses between attributes and select the attribute that counters the enemy's. Chaos Magic Circle: Summons 5 magic spheres, which each can inflict damage equal to 150% of your Attack Power. Biggest changes are Jumaline and probably Moria. + Lv. on a crit based monster ( monster with a guaranteed/naturally high crit rate) that CC rune is not needed, so if you replace it with crit damage and use 2 att% thats 126% to attack and (idk whats the max for a crit damage % so lets go with 63%) and 153% to crit damage. The attribute that wins gains a 20 percent damage bonus and 10 percent extra crit rate; countered attributes receive a penalty of losing 10 percent damage, 10 percent crit rate, 15 percent. From my experience, it seems that critical chance does increase when you have an elemental advantage. Any monster that has elemental advantage over another monster gets 15% extra crit rate when attacking the opposite element. (Reusable in 4 turns) Steals a beneficial effect from the enemy target when landing an attack. Victim of this to, use bael s3 on rica, bael had 70% crit rate with 23% crit rate leader, not only that, his s3 is supposed to be attribute advantage. Also, the attacker's critical hit chance is reduced by 15%. When creating your Genshin Impact team, keep in mind every character’s role and how well. If using any CR buff, subtract 30% CR from whatever. 53= 4002Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. Summoners War Chronicles. Lv. + Lv. 75. Effect Rate +10%. If you need to use Crit Rate on slot 4, then do that. I know some stuff has been tested pretty easily, like 15% elemental crit advantage, but has there been any done on the supposed 85% threshold for…Attacks all enemies with attacks that always have an attribute advantage, resets their Attack Bar and increases their chance of landing a Glancing Hit for 2 turns. Great in RTA with Chiwu/Gany, meta G3 AD Psama Triton Sav + 1 (Miho or fire unit like Rica/Bellenus), and meta G3 siege def Galleon Chiwu Sav. Let’s have a general overview at what we can expect on the 30 th June and our first opinion. Lv. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**… This could be huge as he would be the perfect mon to pump CD into while ignoring CR. The higher grade of the chest, the better items. Also, the second skill in Human form is a 4-hit skill on single target, so if she crits 4 times, thanks to her passive she gets another turn. Her elemental skill caps at 300% of her base atk. Maybe its not linear - different damage thresholds have different percentages maybe, but I suspect its around 2. Crit. When your HP is at 30% or lower or you are attacked by a provoked target, the damage you receive is reduced by 50%. CryptoYou must be looking at the wrong stat, crit chance cant physically go beyond 100% cause after it reaches that the number becomes red to show u reached the cap. 2) Choose supporting monsters that fulfill multiple roles. Having 100% crit rate removes the chance to land a crushing hit. Essences to awaken: 10 High Darkness 20 Mid Darkness 5 Mid Magic 15 Low Magic what I want to know is what takes priority effect? Basically crushing hit is the opposite of glancing hits regarding elemental advantage/disadvantage. + Lv. As a basic explanation of my understanding of glancing hits, it starts at 0% chance and therefore the chance cannot ever be decreased by something like crit rate attacking a monster your element is strong against like attacking a wind mon with a fire mon (I think this is what you were asking about molly). Stuns the enemy for 1 turn with a 20% chance. Lv. However I saw Theomars was fixed to get the bonus crit rate against all enemies thanks to his elemental advantage passive. All. Isabelle Skills. Shield Rune set might provide a instant 5% to the party. Fire vs Fire does norm crit rate Fire va water seems to crit a lot more often. Back when we had imps HH crit rate buff was about 23-25%. A long time ago when Dragons were dominating the game, you could hardly see anyone use this unit. Elemental King (Passive) Always gains attribute advantage when attacking an enemy. Multiplier: 380% of the ATK stat before reduction . I know theres a 15% bonus crit rate for elemental advantage and an extra 50% chance to glance on an elemental disadvantage, but do monsters do less damage as well? I noticed my Lushen hits 9. Ragnarok M Eternal Love. (Reusable in 4 turns)Elemental Advantage in Summoners War. The damage increases according to the Attack Speed. + Damage +5%. Sub DPS characters: Albedo, Venti, Ganyu, Fischl, Xingqiu. Star - Weaknesses - Runes - Ogre Rating Score and ReviewCross Attack: Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chance. 26= 1582. The best place to submit your Summoners War feedback is the App/Play Store reviews. ago. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**…This could be huge as he would be the perfect mon to pump CD into while ignoring CR. S3: Passive: +30% CR and +20% HP if you land a crit -> unknown cooldown Increase crit for 3 turns and attack all enemies (+current HP% damage), Recovers HP by 20% of damage if it crits. Damage +15%. Recovers the Attack Bar of all allies by 20% afterwards. Elemental Advantage Remove Buff. Deals great damage to a number of enemies or neutralizes spells to gain advantage. . Damage Resistance Accuracy; 104: 30%: 50%: 15%: 0%: Level Stars. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. Lightning of Cycle. 6 Harmful Effect Rate +15%. Mach Punch (3. Equip ATK: DEF Val. Discuss the game with fellow summoners around the globe!. 5%. I can't really argue that Karl is better other than Su other than the fact he is farmable and having a dark monster looks nice for your monster box. HP: 3825. ago. Effect Rate +10%. Increases the Attack Speed of ally monsters Guild Battles by 16%. 5 Damage +5 % Lv. glancing hits debuff. lets say the monster has 700 attack 700x2. Damage +5%. Instead of 85% crit you end up 77% but with 20 more spd or so. But the straight defense build will be tankier and his damage will melt through high defense units and even fire units. Elemental Advantages/Disadvantages. + Lv. GB12 (0/10): He has elemental disadvantage in Giants B12. This attack will deal more damage according to your Defense. Attacks the enemy with a humiliating strike to provoke the target for 1 turn. Attacks the enemy with sharp, fiery claws. Desert Wind: Attacks all enemies with winds of sand, decreasing 30% of their Attack Bar and also their Attack. (Reusable in 4 turns). Waiting for a free rune removal day to try different rune builds on him. The more value of crit rate you have the better value is crit dmg and vice versa. Dungeons: 5/5 RTA: 3/5 Arena: 3/5 TOA: 5/5 Guild Content: 3/5. Those are enough to get over 300% crit dmg and 60% crit rate on units with crit awakening. You can get critR from leader skill/awaken bonus/substat. Let’s learn the basics of element attributes below. And some may not have any effect at all. The fire Dragon, Zaiross was always. 4 Cooltime Turn -1. ago. Attacks the enemy 2 times and deals damage proportionate to your Defense. Harmful Effect Rate +20%. The. This attack will deal more damage according to your MAX HP. Zeik56. The chance to do a glancing hit overrides crit; ie: you can have 100% crit but 15% of the time, thats going to be glancing hits if you're disadvantaged elementally. Crushing blows are 1. Each attack has a 35% chance to inflict Continuous Damage for 1 turn and the skill will deal 50% increased damage to enemies under. How to get : Scroll of Light & Darkness Awakened Bonus : New skill: Acquire [Mystical Blood Transfusion]. Normal Hit: 0% additional damage. 15% base crit rate. Here’s a list of the best monsters in the current meta: 15. Effect Rate +10%. on a crit based monster ( monster with a guaranteed/naturally high crit rate) that CC rune is not needed, so if you replace it with crit damage and use 2 att% thats 126% to attack and (idk whats the max for a crit damage % so lets go with 63%) and 153% to crit damage. Damage +10%. Damage Resistance Accuracy; 122: 15%: 50%: 15%: 0%: Level Stars HP Atk Def; 25: 3: 3405: 297: 196: 30:. Correct. Multiplier - 370% of the ATK stat before reduction . You must be looking at the wrong stat, crit chance cant physically go beyond 100% cause after it reaches that the number becomes red to show u reached the cap. Inflicts Continuous Damage for 2 turns if you get a Critical hit. I noticed my monster crit more with an elemental advantage. Solid Blades. 2 Damage +5%. Moves to a safer location to cast spells when an enemy approaches, or upon taking damage. 3 Damage +10%. with average substats, 10 crit rate per run puts you at 75% total crit rate (on monsters that dont get crit on awakening). + Lv. So 60% crate (assuming actual=effective for simplicity) would be: 60% crate, If game decides on crit=YES, then step 2: 50% chance to keep crit or discard it. 60%+ acc for any CC. Skillups Needed: 6 (Use 2A Fire High Elementals) Cross Attack: Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns for a 50% chance. Here is the. Discuss the game with…Here are the best Nat 5 monsters in the game right now. The game features a massive, gorgeous map, an elaborate elemental. Which explains why Hellea is a great partner for Argen. Damage Resistance Accuracy; 106: 15%: 50%: 15%: 0%: Level Stars HP Atk Def; 20: 2: Min: 915. So the anti-crit buff is supposed to cut the enemy's c. (Also remember Crit Rate rune goes up to 58% but Crit Damage goes to 80%. 2 Damage +10%. Tower Of Fantasy. Skill 1: Cross Attack: Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chance. Its extremely unlikely to get these results with a 20% cr monster. Silent Reaper (750%) Attacks and Silences the enemy for 2 turns. 5 Harmful Effect Rate +10%. e. S1: Unchanged. Critical Rate, abbreviated in-game as CRI Rate, is the probability of landing a Critical Hit. Sure, when you crit it will do more damage than the straight defense build. Before sleep summon, 1 LD scroll. Always perform an attack that has an attribute advantage on all enemies. Monsters are the main creatures used by players in the to battle in the Arena, Scenarios, and Cairos Dungeon, as well as in Guild Battles and the Trial of Ascension. 100% crit rate and enough to deal 3k to the dragon in main stage should clear. Absorbs all other allies' HP by 10% to attack all enemies dealing damage that's proportionate to the absorbed HP. Skill 1: Fiery Claw: Attacks the enemy with sharp, fiery claws. Additionally, your Attack Bar increases by 50%. ago [deleted] • 8 yr. Additionally, your Attack Bar increases by 50%. For example, a flat HP rune would have around 100 something HP as its main stat, but an HP% rune will have a percentage of HP of the monster that it’s put on as the main stat. Valor Legends Idle RPG. *Out of 40. Success rate: 100% (After 400 runs as of today, and since the latest rune upgrade for my team). [WATER] Phoenix, Sigmarus. Fire vs Fire does norm crit rate Fire va water seems to crit a lot more often. Next to it is a multiplier of x1, x2, or x3. Your have to have at least 10 maxed lv30 monsters to fight it. 6 Cooltime Turn -1. + Lv. Skill-ups to Max. This attack decreases the enemy's Defense for 2 turns with a 50% chance. Players who have summoned 70 times on any single banner are guaranteed a “Legendary Summoning Scroll”. 5% crit chance with up to 27% in total. Imagine mina or miho with 300% crit rate. Argen consumes said buff when fully stacked to get a lvl 5 attack bonus. Ragnarok Origin. 1 sustain is enough, bring single-hit units with massive damage to remove Distorted Shield. I have near max towers tho and artifacts with coop and crit bonus as well as damage based on attack, and one of my Icarus hurts. Sieq (Fire Hellhound) is a good attack monster in Summoners War. Disadvantage doesn't reduce the damage but reduce crit rate and give a fairly high chance of glancing blow. + Lv. This attack will deal damage according to your Attack Speed. Rate of Resistance - The actual chance that an effect is resisted, which can be found by subtracting Accuracy from Resistance. Effect Rate +15%. Increases your Critical Rate for 3 turns and attacks all enemies. However we need someone to confirm that elemental advantage does in fact give 15% crit chance. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. The more debuff on his target the more damage this skill will do. Increases the Critical Rate of ally monsters with Water attribute by 23%. Its purpose is to increase the Anemo damage of its allies. *Out of 40 attacks, the water hellhounds didn't crit a single. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. 5 Damage +10%. You would need a Wind Nine-Tailed Fox, Fire Joker, Water Ninja and a Water Martial Cat. 4 Harmful Effect Rate +10%. Rate Crit. Lv. If a monster has the elemental advantage, it gains a chance for its attack to land as a "Crushing Hit" (inflicting 30% more damage) as well as an increased chance of landing Critical Hits; conversely, if the enemy has the elemental advantage, the attacker will suffer a penalty. Effect Rate +10%. 5% on it, if you Google summoners war damage fluctuations it comes up, people looked into it a few times. Imps at 70 crit rate did not crit every attack which would prove the chart correct. I'm also not sure about the comps people use him with. Glancing takes priority. Wind. Suggested F2P units: Wind Homunculus, Fire Homunculus, Sigmarus, Tarq, Theomars, Kahli, Colleen. Crit. Attacks the enemy with 2 arrows and attacks consecutively with a 30% chance. Hello Summoner! Welcome to the r/summonerswar monster family spotlight, featuring the Elementals! You can find all previous monster discussions…Nidhugg. This allows you to make a much faster and safer run. High Elemental, a 4-star Fire monster, can deal massive damage with Tectonic Shift, a skill that deals 316% of ATK and 40% DEF Penetration at level 1. 20% bonus DMG; 10% bonus Crit Rate; However, if your attribute is countered by the other element, you will receive the following. Attacks the enemy 3 times with magic and weakens the Defense for 2 turns with a 50% chance for each attack. Crit. 253. 85 crit rate is goal since elemental advantage in dragons gives 15 crit rate to tarq. Text under CC-BY-SA licenseBonus Crit Rate of Elemental Advantage. Overpower: Deals damage to an enemy and with a 50% chance, decreases its Attack Bar by 30%. Discuss the game with fellow summoners around the globe!. Always gains attribute advantage when attacking an enemy. -30% bonus. + Lv. I run 1. Any monster that has elemental advantage over another monster gets 15% extra crit rate when attacking the opposite element. considering you have built some units for shannon 2A and you have elemental advantages. Attacks consecutively with a 50% chance if the. For example, 50% Crit Rate on the stat sheet translates to ECR= (0. Assuming that it does, Theomars should always crit with only 61% right? 24 from leader and 15 from elemental advantage. Travel to the adventure with monsters partner. Artifacts may only be obtained through the Steel Fortress and the Punisher's Crypt Dungeons. Damage +10%. 1 support mons that don't rely on crit will do more damage to you. I haven't tested thoroughly enough to see if it's the complete opposite of a glancing hit (glances cannot carry status effects for. Speed units and Violent runes are NOT good in here, the more you attack the. Elemental advantage: No difference in base damage. Yeah it’s impressive. 20% bonus DMG; 10% bonus Crit Rate; However, if your attribute is countered by the other element, you will receive the following. 6 Cooltime Turn -1. Nov 17, 2023. So if he is leader you only need 61% total crit to crit every time. Soul Split: Pierces the enemy's soul, disturbing the enemy's HP recovery for 2 turns, and recovering 35% HP if the. Dance with the Elemental. In the case of glancing (Galleon vs Lushen, or any wind unit), since Galleon's. Increase the Critical Rate of ally monsters in the Arena by 33%. Each attack has a 25% chance to stun the enemy for 1 turn. Multiplier - 4. Increase your Attack Power and Critical Rate for 3 turns. (elemental advantage). 15% crit from elemental advantage. • 1 mo. The “damage increase” when you have elemental advantage is not a straight damage increase per se, its in the chance for crushing hits - opposite effect of glancing hits. If the target dies, all other enemies will receive the Silence Effect. 15% base + 15% Awaked bonus + 24% Leader = 54% thats right until here but i read he…Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 50% chance. Those are enough to get over 300% crit dmg and 60% crit rate on units with crit awakening. Kicks the enemy unsteadily. Deals great damage to a single target or applies harmful effects to reduce its battle ability. Idle. Load from Memory Elemental Advantage Strong vs. And with Theomars he gets it against ALL elements from his passive so there is a hidden 15% crit rate on theomars that you dont seeCommunity-run subreddit for the Com2uS game **Summoners War: Sky Arena**. Multiplier - 720% of ATK stat before reductionA Glancing Hit deals less damage than normal. 1-3 and 2-4 range subs: 0. Crit Damage - starts at 50% (they add the base 100% so it reads as "150%", but it's the same value), but crit damage can also awaken, rarely. Players can guarantee summoning a 4-5 Star monster by using this scroll. Yes they still had the glance chance but when they didn't glance the -15% crit was doing very little on high crit units. Damage Resistance Accuracy; 103: 15%: 50%: 15%: 0%: Level Stars HP. Its 15% bonus. without any doubt whatsoever a very small chance that a monster can glance an opponent even if: + Lv. 6. The inflicted damage is proportionate to the enemy's MAX HP. Moreover having a first skill which deals damage proportionate to your MAX HP is very important to build the Wind Unicorn with lots of HP. I keep any runes with spd/def/accuracy subs for icaru, crit rate/atk subs for verd. Wind units can also be useful for their high critical rate, and the Wind Jackal is particularly effective as his second skill increases critical damage. SB10 (8/10): He's a strong DPS unit for Spiritual Realm as he can't Crit anyways and can still deal good damage. Look at your runes, figure out about what stats work best (Optimizer is great for this but apparently bannable. Damage +10%. Damage Resistance Accuracy; 101: 15%: 50%: 15%: 0%: Level Stars HP Atk Def; 35: 5: 7380: 541: 420: 40: 6: 10050: 736: 571: Awakened Stats. 10 comments. I noticed my monster crit more with an elemental advantage. Damage +5%. Nov 17, 2023. 1. Stats reflect 6-star max, with each bar reflecting how that particular stat compares to the minimum and maximum that can be found among all monsters. Ice Ball (480%) Freezes the enemy for 1 turn. In the case of glancing (Galleon vs Lushen, or any wind unit), since Galleon's. Causes an elemental explosion to attack an enemy. However we need someone to confirm that elemental advantage does in fact give 15% crit chance. Some Rune Stat are based on the Rune Slot and a few are unique to the Rune Slot! Stat. This skill has a 30% chance to activate the Sword of the Supreme Sky Wolf after using the skill on your turn, and the activation. Lv. Crit. A Green (Advantage) Indicator will give a bonus of landing a Crushing Hit that give 15% to their Critical Rate! A Red (Disadvantage) Indicator will give. 5*X where X is your current crate. I'm thinking Chasun with attack buff. Finally, his leader skill and constant elemental advantage means you only need to reach 61 base critical rate to reach the cap of 100 critical rate. Causes an elemental explosion to attack an enemy. His passive gives him elemental advantage and bearing buff that makes it very easy for his to survive. 5*{ATK}) Hits the enemy with an Energy blast, inflicts Continuous Damage for 3 turns with a 50% chance and stuns the target with a 30% chance. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. That also means that he is unpredictable when facing it in Arena, always having elemental advantage. Skill 2: Element Explosion: Causes an elemental explosion to attack an enemy. Effect Rate +10%146K subscribers in the summonerswar community. Multiplier - 380% of the ATK stat before reduction. Solid Blades. Sieq is available to all summoners since the very early stages of the game: he will be the first single target nuker players will rely on. 2nd, if the debuff activates, the resistance-accuracy check. Causes an elemental explosion to attack an enemy. Skill 1: Holy Claw: Attacks the enemy with sharp, lightning claws. He is very easy to skill-up since he is farmable at Faimon Volcano scenario. For example, if crit damage = 50% and skill bonus = 30%, if there is a crit, damage bonus = 80%. How much is it? Anyone know. Disadvantage doesn't reduce the damage but reduce crit rate and give a fairly high chance of glancing blow. (Reusable in 4 turns). 6 Harmful Effect Rate 15%. Also his branding helps for faster dungeon runs. 2 Harmful Effect Rate +5%. Ignores. 5 Damage +10%. Maybe your at 66% crit rate on a Savanah but with +180ish spd so if she's spd tuned even if she misses crits she can still def break and reduce atk bar. With these stats tats can do a projected 15,000 damage per skill 2 allowing for a good amount of damage per second from each tarq. (Reusable in 4 turns) Your Critical Damage is increased by 50%. Lv. This allows leeway in his runes where people can just stack crit damage, speed and attack while keeping crit rate substats at a minimum assuming that you use him as leader of course :)The goal of this guide is to get your GB10 team to a 100% success rate, ~40 second average runtime as efficiently as possible so you can really maximize on your rune farming and progress your Summoners War account as fast as possible. Bomb damage is calculated at time of placement, by the monster that placed the bomb. 6 Damage +10%. Taintedh • 7 yr. Water: Good gw/siege mon, unpredictable on defenses since he has elemental advantage against everyone.